A collection of interrelated patterns for building concurrent and distributed systemsThe patterns featured in this second volume form the basis of a pattern language that address issues associated with distribution, concurrency, and networking. Nineteen interrelated patterns are presented that represent everything from idioms (in both Java and C++) to architectural designs. The patterns cover core elements of building concurrent and distributed systems including service access, event handling, concurrency control, connection management and initialization, transaction, and safety. Readers can use the information in this book to tackle specific software development problems or gain a fundamental understanding of the best practices for constructing distributed and concurrent applications and middleware.
Presents 17 distinct software design patterns with extensive examples and known uses in multiple programming languages, including C++, C, and Java. Patterns presented range from idioms to architectural designs and all cover core elements of building concurrent and network systems.
John Wiley & Sons; ISBN: 0471606952
This book is the second volume in the highly acclaimed Pattern-Oriented Software Architecture (POSA) series, POSA1 as published in 1996 and hence this new book is referred to as POSA2.
Designing application and middleware software to run in concurrent and networked environments is a significant challenge facing software developers. This document presents an overview of the contents in the book Pattern-Oriented Software Architecture: Patterns for Concurrent and Networked Objects (POSA2) that address this challenge. The patterns in POSA2 form the basis of a pattern language that addresses issues associated with concurrency and networking. The book presents 17 interrelated patterns: Wrapper Facade, Acceptor-Connector, Extension Interface, Interceptor, Component Configurator, Reactor, Proactor, Asynchronous Completion Token, Scoped Locking, Strategized Locking, Thread-Safe Interface, Double-Checked Locking Optimization, Active Object, Monitor Object, Leader/Followers, Half-Sync/Half-Async, and Thread-Specific Storage. This material represents a range of patterns from ranging idioms to architecture designs. The patterns cover core elements of building concurrent and networked systems: service access and configuration, event handling, synchronization, and concurrency. All patterns present extensive examples and the pattern known uses are presented in various programming languages, including C++, C, and Java.
The book can be used to tackle specific software development problems or read from cover to cover to provide a fundamental understanding of the best practices for constructing concurrent and networked applications and middleware.
Pattern-oriented software architecture is a new approach to software development. This book, influenced by the pattern community at large, represents the progression and evolution of the pattern approach into a system of patterns capable of describing and documenting large-scale applications.
Hardcover: 476 pages ; Dimensions (in inches): 1.36
x 9.52 x 7.79
Publisher: John Wiley & Sons; 1 edition (August 8, 1996)
John Wiley & Sons. 2007
Software patterns have revolutionized the way developer’s and architects think about how software is designed, built and documented.
This new title in Wiley’s prestigious Series in Software Design Patterns presents proven techniques to achieve patterns for fault tolerant software. This is a key reference for experts seeking to select a technique appropriate for a given system.
Readers are guided from concepts and terminology, through common principles and methods, to advanced techniques and practices in the development of software systems. References will provide access points to the key literature, including descriptions of exemplar applications of each technique.
Organized into a collection of software techniques, specific techniques can be easily found with sufficient detail to allow appropriate choices for the system being designed.