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This is the Patterns Library, a listing of books and papers. We are working on a repository for finding a list of the most important pattern books and papers. If you have a book or paper link please submit it.

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Book Description
Efficient management of resources is critical in the execution of any kind of software. From embedded software in a mobile device to software in a large enterprise server, it is important that resources, such as memory, threading, files, or network connections, are managed efficiently to allow the systems to function properly and effectively.

As the need for resource management is often discovered late in the software development lifecycle, and changing the system design at this late stage is difficult, it is important that such tasks are performed early in the lifecycle. Since systems belonging to different domains have different system constraints and requirements, a technique that works well in a particular system or configuration might not be so effective in another.

POSA 3 uses patterns to present techniques for implementing effective resource management in a system. The patterns are covered in detail, making use of several examples, and, as in previous POSA volumes, directions are given on how to implement the presented patterns. Additionally, the volume presents a thorough introduction into resource management, and two case studies where the patterns are applied to the domains of ad hoc networking and mobile radio networks. The patterns are grouped by different areas of resource management and hence address the complete lifecycle of resources: resource acquisition, coordination and release.

Book Description
A collection of interrelated patterns for building concurrent and distributed systemsThe patterns featured in this second volume form the basis of a pattern language that address issues associated with distribution, concurrency, and networking. Nineteen interrelated patterns are presented that represent everything from idioms (in both Java and C++) to architectural designs. The patterns cover core elements of building concurrent and distributed systems including service access, event handling, concurrency control, connection management and initialization, transaction, and safety. Readers can use the information in this book to tackle specific software development problems or gain a fundamental understanding of the best practices for constructing distributed and concurrent applications and middleware.

Book Info
Presents 17 distinct software design patterns with extensive examples and known uses in multiple programming languages, including C++, C, and Java. Patterns presented range from idioms to architectural designs and all cover core elements of building concurrent and network systems.

John Wiley & Sons; ISBN: 0471606952

Published by Wiley & Sons in 2000, ISBN 0-471-60695-2, order from (US), (UK), (DE), or Fatbrain.


More Information

This book is the second volume in the highly acclaimed Pattern-Oriented Software Architecture (POSA) series, POSA1 as published in 1996 and hence this new book is referred to as POSA2.

Designing application and middleware software to run in concurrent and networked environments is a significant challenge facing software developers. This document presents an overview of the contents in the book Pattern-Oriented Software Architecture: Patterns for Concurrent and Networked Objects (POSA2) that address this challenge. The patterns in POSA2 form the basis of a pattern language that addresses issues associated with concurrency and networking. The book presents 17 interrelated patterns: Wrapper Facade, Acceptor-Connector, Extension Interface, Interceptor, Component Configurator, Reactor, Proactor, Asynchronous Completion Token, Scoped Locking, Strategized Locking, Thread-Safe Interface, Double-Checked Locking Optimization, Active Object, Monitor Object, Leader/Followers, Half-Sync/Half-Async, and Thread-Specific Storage. This material represents a range of patterns from ranging idioms to architecture designs. The patterns cover core elements of building concurrent and networked systems: service access and configuration, event handling, synchronization, and concurrency. All patterns present extensive examples and the pattern known uses are presented in various programming languages, including C++, C, and Java.

The book can be used to tackle specific software development problems or read from cover to cover to provide a fundamental understanding of the best practices for constructing concurrent and networked applications and middleware.

Wiley and Sons Ltd., 1996


Pattern-oriented software architecture is a new approach to software development. This book, influenced by the pattern community at large, represents the progression and evolution of the pattern approach into a system of patterns capable of describing and documenting large-scale applications.

Hardcover: 476 pages ; Dimensions (in inches): 1.36 x 9.52 x 7.79
Publisher: John Wiley & Sons; 1 edition (August 8, 1996)
ISBN: 0471958697


Book Description

John Wiley & Sons. 2007

ISBN: 0470319798

Software patterns have revolutionized the way developer’s and architects think about how software is designed, built and documented.

This new title in Wiley’s prestigious Series in Software Design Patterns presents proven techniques to achieve patterns for fault tolerant software. This is a key reference for experts seeking to select a technique appropriate for a given system.

Readers are guided from concepts and terminology, through common principles and methods, to advanced techniques and practices in the development of software systems. References will provide access points to the key literature, including descriptions of exemplar applications of each technique.

Organized into a collection of software techniques, specific techniques can be easily found with sufficient detail to allow appropriate choices for the system being designed.


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