Edited by Dragos Manolescu, Markus Voelter, James Noble
From the Back Cover
Design patterns have moved into the
mainstream of professional software development as a highly effective
means of improving the quality of software engineering, system design,
and development, as well as the communication among the people building
them. Patterns capture many of the best practices of software design,
making them available to all software engineers.
The fifth volume in a series of books documenting patterns for
professional software developers, Pattern Languages of Program Design 5
covers current software development best practices distilled by the
patterns community. The material presented in the nineteen chapters of
this book distills first-rate patterns, which were workshopped at recent
PLoP conferences and rigorously reviewed and enhanced by leading experts
in attendance. Representing the best of the conferences, these patterns
provide effective, tested, and versatile software design solutions for
solving real-world problems in a variety of domains.
Pattern Languages of Program Design 5 covers a wide range of topics,
particularly the areas of object-oriented systems, programming
techniques, temporal patterns, security, domain-oriented patterns,
human-computer interaction, software management, and software patterns.
Among them, you will find patterns addressing:
Object-oriented systems
Middleware
Concurrency and resource management problems
Distributed systems
Mobile telephony
Web-based applications
Extensibility and reuse
Meta-patterns
As patterns continue to capture insight from many areas of practical
software development, more and more developers are discovering that
using patterns improves communication and helps them build better
software.
About the Authors
Dragos Manolescu is a software architect with ThoughtWorks,
Inc., where he works on architecture evaluation and enterprise
integration projects. Involved with the patterns community since 1996,
Dragos chaired the PLoP 1999 conference, contributed to Pattern
Languages of Program Design 4 (Addison-Wesley, 2000), and coauthored
Integration Patterns (Microsoft Press, 2004).
Markus Voelter is a consultant and coach for software technology
and engineering. Markus focuses on software architecture, middleware,
and model-driven software development. He is the author of several
patterns, the coauthor of Server Component Patterns and Remoting
Patterns (both Wiley Patterns Series), and a regular speaker at
conferences worldwide.
James Noble is professor of computer science and software
engineering at Victoria University in Wellington, New Zealand, where he
researches object-oriented approaches to user and programmer interface
design. He is the coauthor of Small Memory Software: Patterns for
Systems with Limited Memory (Addison-Wesley, 2001).